The developers, who call their team PSR Digital, see Peer Review as more of a reimagining of Half-Life Decay than a remaster. "We wanted to make something that played well and really took as much advantage of the co-op format as we could, but still felt like Half-Life, so that involved a ton of gameplay experimentation on our end," Ryan says.Īrtist Notewell Lyons says that the team tries to keep "the overall purpose and vibe reminiscent of the original," but they've reworked the settings of some maps and changed bits of the story where it makes sense.Īnimator Michael Tannock takes more of a purist approach: "I'd like to keep as much from the original as possible whilst also making improvements and additions," he says. Decay's campaign has you and a friend playing as Gina Cross and Colette Green, prominent Black Mesa physicists who are responsible for delivering the Xen crystal to the anti-mass spectrometer where Gordon Freeman initiates the cataclysmic event that jumpstarts the series. One of the biggest hurdles in reinventing Decay was its singular design: it's still the only co-operative Half-Life game to date.
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